Building surveys
Most teams only need the two ready-made surveys. You can still reword them, add questions, or build a survey of your own, such as a monthly motivation check.
- Where
- Surveys in the menu. New survey at the top; Edit on a survey's row.
- Who
- Admins can change every survey. A coach can change a survey they made, or one whose teams they all coach. Viewers see the list and the results.
The survey's settings
- Title and Description for players: what players see on Today.
- Kind: Morning check-in, Session survey or Own survey. The first two feed the board, the charts and the load ratio through the question keys (below). An own survey has only its own results table.
- Answers per day: One (answering again replaces it) or Several (one per session).
- Teams: who answers it. A coach can pick the teams they coach.
- Reminders: the weekdays and the time. On those days, at that time in the club's time zone, players who haven't answered get a reminder. Leave the days empty for no reminder.
Questions
Each question has a label, an answer type, a key, an optional help text and a Required switch. The arrows move a question up or down; the bin removes it. The preview on the right shows the survey as players will see it, and you can click through it.
Questions
- 1How many hours did you sleep?Number
sleep_hours - 2Sleep qualityScale (0–10)
sleep_quality - 3ReadinessScale (0–10)
readiness - 4Aches & how you feelText
ailments
Answer types
| Type | The player sees | Settings |
|---|---|---|
| Scale (0–10) | A row of buttons, one per number | Lowest, highest, words at the low and high end, texts for the values |
| Number | A field with − and + | Lowest, highest, step, unit (such as h or kg) |
| Minutes | Quick picks (30–120 min) and a field with − and + | Lowest, highest, step, unit |
| One choice | Chips; one can be picked | The options (at least two) |
| Several choices | Chips; any number can be picked | The options (at least two) |
| Text | A text box, up to 1,000 characters | – |
What the values mean
A scale question can say in words what its numbers mean. Open What the values mean under the scale's settings: it has one field per value. Fill in every value or only a few, such as 0, 5 and 10. The rest can stay empty.
- With texts, players see them under the buttons instead of the words at the low and high end, and the number they pick is highlighted.
- With more than six texts, only the picked number's text shows, and What the numbers mean opens the whole list. That keeps the next question on the screen of a phone.
- Each number also shows its text when you hover it.
The ready-made surveys come with texts: sleep quality, readiness and recovery before the session have them at 0, 3, 5, 7 and 10, and session load (RPE) at every value from 0 (rest) to 10 (maximal).
Keys
The key is a short name for the answer in results and downloads, in lower case with underscores. It follows the label as you type, until you change it yourself. Two questions in one survey can't share a key.
Eight keys are special: the load and wellness views read the answers by these keys, never by the label. That is why you can reword a question freely, but should not change its key.
| Key | Used for | In survey |
|---|---|---|
readiness | Readiness on the board, the charts and the load ratio; "Readiness 4" and "Readiness falling 0.79" | Morning check-in |
sleep_hours | Hours slept | Morning check-in |
sleep_quality | Sleep quality | Morning check-in |
ailments | Aches on the board, the ache report to coaches, the player's ache list | Morning check-in |
session_type | The session's name in the week view; the Sessions filter and attendance in the season view | Session survey |
duration_min | Minutes, and half of the load | Session survey |
rpe | RPE, the other half of the load | Session survey |
pre_readiness | Recovery before the session | Session survey |
When you type one of these keys, the hint under the key field says "This key feeds the load and wellness views."
Editing never loses answers
You can change a survey at any time, even after players have answered it:
- Rewording a question keeps its answers attached. Old answers simply show under the new label.
- Adding a question asks it from now on. Earlier answers have it empty.
- Removing a question that has answers archives it: players stop seeing it, and the answers are kept. A question nobody has answered yet is deleted.
Archiving a survey
The archive icon on a survey's row takes it away from players; its answers stay. Show archived surveys lists them again, and the restore icon brings one back.